Interior Environment Artist (Narrative Adventure)


Liverpool, UK / Remote within UK




We offer a very competitive package, which is dependent on experience.

The Role

We're looking for an Interior Environment Artist to join our art team on a dark, story-driven next generation ‘Narrative Adventure’ with genre defining goals.

This huge, highly ambitious partnership project takes atmosphere, storytelling, player agency and narrative firmly into ground-breaking territory on next-generation hardware technologies.

This is an ambitious, AAA project with a heavy focus on art, animation and delivering unique character performances to heighten player presence and immersion to new levels.

Key responsibilities:
  • Work closely with the art team to help develop and implement best approaches to modelling, texturing, dressing and lighting-related tasks
  • Environmental storytelling through set dressing, architectural details, population and lighting
  • Optimizing assets to fit specific technical requirements
  • Working independently on asset sets, and planning of modular kits
  • Create high-quality assets, including models, UVs and textures
Role requirements:
  • Previous experience as an Interior Environment Artist or similar position on a released PC or Console title
  • Experience using industry standard DCC software (i.e. Maya/ Max)
  • Experience of high to low poly baking workflows
  • A portfolio that shows models taken from concept to completion
  • A detailed understanding of architecture and interior spaces
  • Experience with Unreal Engine 4
  • Experience with Substance Painter
  • Experience of PBR techniques and materials
Additional or desired skills:
  • A portfolio that shows versatility and a range of styles
  • Experience working on a AAA title

If you believe you have the right skills and experience for a role on an exciting new project, please email your C.V. and supporting portfolio to jobs@firesprite.com with the Job Code or hit the apply button below.

Job Reference: HB-IEVA-01