Lead Systems Designer




We offer a very competitive package, which is dependent on experience

The Role

The project is a huge multi-platform next generation action shooter experience with a heavy focus on Games as a Service, looking to bring a fresh tone, unique mechanics and memorable player experience to the genre.

We are seeking a Lead Systems Designer to join our team on an incredibly exciting project and to create enjoyable gameplay systems and encounters.

You will get to work with a dedicated and talented team that is totally focused on creating AAA quality and has delivered some amazing titles. Come and join our successful, stable, and expanding studio and create a game that’s guaranteed to be massive hit across the globe!

Key responsibilities:
  • Owning large areas of the game’s overall design
  • Creating original and exciting designs for features, core loops, layouts, encounters, menus etc.
  • Balancing difficulty and learning curves to keep the player engaged through their entire journey
  • Creating briefs for junior members of the team to follow, which deliver on the vision of the Game Director
  • Reviewing work from junior members of the team, and providing actionable feedback that drives the game forward
  • Presenting your designs to the team
  • Accurately planning your work
  • To be a ‘safe pair of hands’ that your Game Director can rely on and the team will respect
  • Crafting levels that take the player on a gripping journey
Role requirements:
  • Ability to deliver high quality work on time, and with virtually no guidance from others
  • Exceptional creativity and game design / game system skills
  • Friendly and approachable personality
  • Energetic and positive attitude
  • Pro-active communication with the wider team
  • UE4 experience is an advantage, but not essential
  • Working knowledge of Agile development
  • At least basic capabilities with Maya / 3DSMax
  • Good knowledge of industry standard packages (MS Office, Hansoft/Jira, Perforce etc)
  • Have shipped at least 1 game in a similar role
  • At least 5 years’ experience
  • Candidates must be able to clearly demonstrate pervious game design and system design work. Be it from the industry, education, or modding
Additional or desired skills:
  • Experience in a range of design roles

If you believe you have the right skills and experience for a role on an exciting new project, please email your C.V. and supporting portfolio to jobs@firesprite.com with the Job Reference or hit the apply button below.

Job Reference: PLSD01