Senior Character Artist (Narrative Adventure)


Liverpool, UK / Remote within UK




We offer a very competitive package, which is dependent on experience

The Role

We are seeking an experienced Character Artist to to assist in designing and producing game ready 3D characters for a dark, story-driven next generation ‘Narrative Adventure’ with genre defining goals.

This huge, highly ambitious partnership project takes atmosphere, storytelling, player agency and narrative firmly into groundbreaking territory on next-generation hardware technologies.

This project has AAA ambitions with a heavy focus on art, animation and delivering unique character performances to heighten player presence and immersion to new levels.

You will get to work with a dedicated and talented team that has delivered some amazing quality titles. Come and join our successful, stable and expanding studio and create a game that’s guaranteed to be massive hit across the globe!

Key responsibilities:
  • Create high quality models, textures and materials for game-ready 3D characters
  • Working closely with the Art Director and concept team to conceptualize designs for the game characters
  • The ability to produce these assets from concept art and design briefs
  • Collaborate with animators and VFX artists to breathe life into the characters
  • Assist in defining the character art pipeline
  • To over deliver on the spec given by the Art Director by helping to set and maintain a high-quality bar for the projects character art
Role requirements:
  • Experience working in a Senior Character art role on at least one published AAA title. A strong non senior candidate would be considered
  • Portfolio of work demonstrating a strong capability of producing game ready character art
  • Strong core art skills with an advanced understanding of anatomy and proportion
  • Outstanding creativity and a desire to contribute ideas to the project
  • Advanced knowledge of Maya and Zbrush
  • Experience with Unreal Engine 4
  • Experience with using the Substance tools
  • Skilled in creating textures suitable for a PBR pipeline
  • Experience in creating both organic and hard surface assets
  • A strong knowledge of current game art pipelines and methodologies in terms of character art production. Including the ability to time manage effectively
  • Friendly and approachable personality
  • Energetic and positive attitude
  • Outstanding communication skills both written and verbal
  • Must have a passion and understanding of what makes AAA games great
  • Highly self-motivated and show initiative
  • Avid and passionate gamer
Additional or desired skills:
  • Console development experience would be advantageous

If you believe you have the right skills and experience for a role on an exciting new project, please email your C.V. and supporting portfolio to jobs@firesprite.com with the Job Code or hit the apply button below.

Job Reference: HB-SCHA-01